[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[conquest] invisible sun bug discovered!




So, how are you killed by something that isnt there?
I wasnt aware of any invisible sun bug...hmm, I never have tested for that.

There is in fact some issue here.

It seems you can go in conqoper and make any planet object invisible and then visible again...except Murisak!

You do that to murisak and it never reappears.  In either client.  Nor can you get info on it anymore - but its rad. can kill you!  This is wacked out.

Further research - I mucked around with murisaks orbit pointer.  If you point it at something orbiting it, the whole universe takes off.  must be something to do with self references.   I set it to orbit sol, which doesnt move.  After I restored it to orbit itself, and returned its x,y to 0,0 its visible switch works normally.

A planet init doesnt change the status of the situation in any way shape or form...I'd bet init everything would though.

This is for sure some odd ball code.

Also checked a sun having 0 army count - it can do damage sometimes.  but it seems your shields can regen. faster sometimes too.


More research - it is definitely tied into to the orbit pointer.  If you init the planets murisak never reappears after you make it invisible, but its rad will function.  But if you set its orbit pointer (to itself, as it defaults) then the (in)visible switch works normally.

 
----------------------------------------------
        3
      4 | 2
       \|/
     5--*----> 1   Thing is facing this direction
       /|\
      6 | 8
        7