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Re: [conquest] Conquest GL client graphics upgrade beta test.



On Sat, 3 Dec 2005, Almighty Tallest Cataboligne wrote:

To all list members:

Take heed, a new era of conquest game play may soon be at hand!



Based on the screenshots you sent, I definitely look forward to the patch! :)


BTW: I would recommend making all the textures power-of-two, or many cards/drivers will not be able display them...

For the last several months I have been crafting a graphics update
for the conquest GL client.

[...]

I hope to have an upgrade package ready for beta testing soon.  I'll prob.
let Jon take
a stab at it prior to general release.


Thanks! I definitely want to check out the mods and how they will need to factor into the new common block/init stuff.


I anticipate scaling issues on other OS and monitor / gfx card configs.
(I have morphix linux 4.x and dual 19" monitors and a geforce 6600GT
[epci].)


This will be something to check out for sure.. I've got Radeon 9000, 8500 and Intel i915 with XiG Summit drivers.


further plans in sequence:
convert any images not already in power of 2 sizes to such.

Please do this soon :)



[...]



What gets included in the official release will be up to Jon since he is the
code base maintainer.


Once it's been checked out a little, I'd definitely make a new dev release with this stuff in it...



I hope to have a beta ready within 2 weeks.  A few things still need to be
looked at.


I will patiently wait by my computer :)



-- Jon Trulson mailto:jon@xxxxxxxxxxx ID: 1A9A2B09, FP: C23F328A721264E7 B6188192EC733962 PGP keys at http://radscan.com/~jon/PGPKeys.txt #include <std/disclaimer.h> "I am Nomad." -Nomad