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[conquest] client lockup
- To: conquest@xxxxxxxxxxx
- Subject: [conquest] client lockup
- From: Bill Patterson <cyberbillp@xxxxxxxxx>
- Date: Sat, 17 Dec 2005 14:05:14 -0800 (PST)
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- Reply-to: cyberbillp@xxxxxxxxx
- Sender: owner-conquest@xxxxxxxxxxx
I have a problem where the client freezes, then after
you kill the client and return to the game, the game
says you are already flying another ship. The only way
to fix it is to use Conqoper and "k"ill the player.
This sux because it locks out the player until I get
online to fix them. Shouldn't the server detect that
the player is gone and kill the ship or something?
Bill Patterson
cyberbillp@xxxxxxxxx
Owner of:
http://ultramaxx.com
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