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Re: [conquest] Conquest 8.1.2ng1 development snapshot is available



On Fri, 14 Apr 2006, Almighty Tallest Cataboligne wrote:

On 1/24/06, Almighty Tallest Cataboligne <god.000@xxxxxxxxx> wrote:

> http://radscan.com/conquest/conquest-8.1.2ng1.src.tar.gz


Urr. I had to take a break from this code base, so I have not installed this yet. Busy right this moment upgrading my network with wireless hub/cards and better graphics cards. The current goal is better support for GL games on my network.


Well taxes seem to be done with. Halflife 2 is done.

Excellent.



Going to do some coding on an aging quake mod, then I'll look at the new code base. Not too long now


hehe... the code base has changed *alot*. Hopefully flexible enough so that your irken planet mod is now pretty trivial to implement (just a tarball with the textures and the texture defs should be all you would need to give someone to unpack in their ~/.conquest/ dir).

        I will probably release a new official dev version with in a
        week or so.  Certainly the -ng1 code base is way old now :)
        Just finished redoing the NEB renderer.

        I think the new art and other changes look great, so I'll
        probably want to do an official stable release before starting
        on new common block/protocol changes.

        Sure would like to kick somebody's ass in a match though :)
        Wherefore art thou WinterMute and ChrisAZ? :)

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Jon Trulson    mailto:jon@xxxxxxxxxxx
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