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[conquest] Conquest 8.1.2j (devel) is now available




Source tarball: http://radscan.com/conquest/conquest/conquest-8.1.2j.src.tar.gz

        SVN tagged release:
        svn://radscan.com/conquest/tags/conquest-8.1.2j/

        SVN current development:
        svn://radscan.com/conquest/trunk/

This is an 8.2 stable pre-release candidate.

        It fixes a very old (and serious) bug in the server related to
        phaser damage, alot of minor things related to the HUD, some
        client/server race conditions, and builds under cygwin again.

        This version incorporates 8.1.2h and 8.1.2i, which were not
        publically released.

Here is the HISTORY blob:


8.1.2j (devel) 8/9/2006


- 8.2 pre-release, barring significant issues.

       - draw a line below the shield gauge that will indicate current
         shield strength when shields are down.  This is useful for
         allowing you to check your shield's recharge status without
         having to raise them first.

- change 'REPAIRING' icon decal color from green to cyan-ish.

- add a conqinit man page.

- move CLAMP() macro into conqdef.h for everyone to use.

- fixup the cygwin build

         - update README.cygwin for current info and methods for
           enabling IPC services.

         - re-arrange the lib ordering a bit at link time so the
           stupid linker can handle libconqinit/libconquest
           dependancies (cqiInitPlanets).

8.1.2i (devel - not released) 7/29/2006

       - fixed an old (and serious) bug that prevented phasers from
         damaging a target if it's angle was between 315 and 360 from
         your ship.  It is definitely advisable for server operators
         to upgrade to this version if you want phasers to work when
         fired within this angle range

       - fixed torpdir stuff in GL.c - should no longer get occasional
         incorrect directional torp angles.

       - changed ship textures and drawShip() to not use lower left as
         the ship's texture origin, like the other textures.

- fix off-by-one in GL ship list.

8.1.2h (devel - not released) 7/21/2006

       - patches from Clint Adams, putting the manpages in their proper
         place (section 6 rather than 1), and supplying a conqai and
         conqstrat manpage.

       - in initGLPlanets, use the classd texture by default (for
         class A, O, and Z, for example) rather than the moon
         texture.

       - When looking for ~/.conquest/*.trc files, only look for files
         that *end* in .trc .

       - previously, the client(s) tried to be smart and not waste
         the server's time with requests it knew the server would
         reject, for example, firing a phaser when you are cloaked.

         Unfortunately, this introduced race conditions when the
         connection had any significant lag, which would cause the
         client's idea of what would succeed to be incorrect.

         Now, we simply send such commands to the server, regardless
         of the local client's state, and let the server determine
         the validity of a command.




-- Jon Trulson mailto:jon@xxxxxxxxxxx http://radscan.com/~jon #include <std/disclaimer.h> "No Kill I" -Horta