• AuAnyEvent - any event structure
  • AuBucketAttributes - bucket attributes structure
  • AuCloseServer - disconnect from audio server
  • AuConvertDataToShort - convert audio data from the specified format to signed short integer.
  • AuConvertShortToData - convert signed short integers to the specified format.
  • AuCreateBucket - create a bucket
  • AuCreateFlow - create a flow
  • AuDataFormats - audio data formats.
  • AuDataTypes - data types
  • AuDefineToFormat - return the format specified by a C-preprocessor define.
  • AuDestroyBucket - destroy bucket
  • AuDestroyFlow - destroy flow
  • AuDeviceAttributes - device attributes structure
  • AuDispatchEvent - send event to the event handlers.
  • AuElement - AuElement union
  • AuElementNotifyEvent - element notify event structure
  • AuElementParameters - element parameters structure
  • AuElementState - element state structure
  • AuErrorEvent - error event structure
  • AuEvent - event union
  • AuEventsQueued - check the event queue
  • AuFileFormats - audio file formats.
  • AuFixedPointFractionalAddend -
  • AuFixedPointFromFraction - make a fixed point value.
  • AuFixedPointFromSum - make a fixed point value
  • AuFixedPointIntegralAddend - get the integer portion of a fixed point value.
  • AuFixedPointRoundDown - get the rounded down integer portion of a fixed point value.
  • AuFixedPointRoundUp -
  • AuFlush - flush output buffer
  • AuFormatToDefine - return the C-preprocess define for a format.
  • AuFormatToString - get the name of a format.
  • AuFreeBucketAttributes - free memory used by lists of bucket attributes
  • AuFreeDeviceAttributes - free memory used by lists of device attributes
  • AuFreeElements - free the memory used by lists of flow elements
  • AuFreeElementStates - free the memory used by lists of flow element states
  • AuGetBucketAttributes - get bucket attributes
  • AuGetCloseDownMode - return the close down mode of a client
  • AuGetDeviceAttributes - get device attributes
  • AuGetElementParameters - get the parameters of elements in a flow
  • AuGetElements - get the elements in a flow
  • AuGetElementStates - get the state of elements in a flow
  • AuGetErrorDatabaseText - get an error message from the error database
  • AuGetErrorText - get a description of an error code
  • AuGetScratchFlow - get a scratch flow
  • AuGetScratchFlowFromBucket - use a scratch flow to create an import from a bucket.
  • AuGetScratchFlowToBucket - use a scratch flow to create an export to a bucket.
  • AuGetServerTime - get current server time
  • AuGrabNotifyEvent - grab notify event structure
  • AuHandleEvents - dispatch multiple events
  • AuIDOfEvent - return the ID of the source of the event
  • AuInputTrack - input track structure
  • AuKillClient - destroy a client or its remaining resources
  • AuListBuckets - list buckets
  • AuListDevices - list devices
  • AuLookupEventHandler - find the next handler for an event.
  • AuMakeChangeStateAction - initialize an action
  • AuMakeElementAddConstant - initialize an AddConstant element
  • AuMakeElementBundle - initialize a Bundle element
  • AuMakeElementExportBucket - initialize an ExportBucket element
  • AuMakeElementExportClient - initialize an ExportClient element
  • AuMakeElementExportDevice - initialize an ExportDevice element
  • AuMakeElementExportMonitor - initialize an ExportMonitor element
  • AuMakeElementImportBucket - initialize an ImportBucket element
  • AuMakeElementImportClient - initialize an ImportClient element
  • AuMakeElementImportDevice - initialize an ImportDevice element
  • AuMakeElementImportWaveForm - initialize an ImportWaveForm element
  • AuMakeElementMultiplyConstant - initialize a MultiplyConstant element
  • AuMakeElementState - initialize an element state structure
  • AuMakeElementSum - initialize an Sum element
  • AuMakeInputTrack - initialize an input track
  • AuMakeNoopAction - initialize an action
  • AuMakeSendNotifyAction - initialize an action
  • AuMonitorDevice -
  • AuMonitorNotifyEvent - monitor notify event structure
  • AuNextEvent - return the next event
  • AuOpenServer - connect to audio server
  • AuPauseFlow - pause a flow.
  • AuReadElement - read data from an ExportClient element in a flow
  • AuRegisterEventHandler - add an event handler.
  • AuReleaseScratchFlow - release a scratch flow.
  • AuRequeueEvent - put an event back on the queue
  • AuScanEvents - return the first event that satisfies the predicate
  • AuScanForTypedEvent - return the first event of a specific type
  • AuServer - AuServer structure
  • AuServerName - get name of the server to use.
  • AuSetBucketAttributes - set bucket attributes
  • AuSetCloseDownMode - change the close down mode of a client
  • AuSetDeviceAttributes - set device attributes
  • AuSetElementParameters - set the parameters of elements in a flow
  • AuSetElements - set elements in a flow
  • AuSetElementStates - set the state of elements in a flow
  • AuSetErrorHandler - set nonfatal error handler
  • AuSetIOErrorHandler - set handler for fatal IO errors
  • AuSetString - initialize a description string structure
  • AuSoundCreateBucketFromData - create a bucket and initialize its contents.
  • AuSoundCreateBucketFromFile - create a bucket and initialize its contents.
  • AuSoundCreateDataFromBucket - copy the data from a bucket into local memory.
  • AuSoundCreateFileFromBucket - copy the data from a bucket into a file.
  • AuSoundPlay - create a flow to play audio from any source.
  • AuSoundPlayFromBucket - create a flow to play from a bucket.
  • AuSoundPlayFromData - create a flow to play from memory.
  • AuSoundPlayFromFile - create a flow to play a file.
  • AuSoundPlaySynchronousFromFile - play a file.
  • AuSoundRecord - create a flow to record audio to any destination.
  • AuSoundRecordToBucket - create a flow to record to a bucket.
  • AuSoundRecordToData - create a flow to record to memory.
  • AuSoundRecordToFile - create a flow to record to a file.
  • AuSoundRecordToFileN -
  • AuStartFlow - start a flow.
  • AuStopFlow - stop a flow.
  • AuStringToFormat - return the format described by string.
  • AuStringToWaveForm - return the wave form described by string.
  • AuSync - flush the output buffer and wait for all events and errors to be processed by the server
  • AuSynchronize - enable or disable synchronization
  • AuUnregisterEventHandler - remove an event handler.
  • AuWaveFormToString - return string description of wave form.
  • AuWriteElement - write data to an ImportClient element in a flow
  • Sound - audio file description.
  • SoundAbbrevToFileFormat - return a file format for a given name abbreviation string.
  • SoundCloseFile - close an audio file description.
  • SoundCreate - create a description of an audio file.
  • SoundFlushFile - flush an audio file.
  • SoundOpenFileForReading - open an audio file for reading.
  • SoundOpenFileForWriting - open an audio file for writing.
  • SoundReadFile - read audio data from an audio file.
  • SoundRewindFile - rewind an audio file.
  • SoundSeekFile - seek to a position in an audio file.
  • SoundStringToFileFormat - return a file format for a given name string.
  • SoundTellFile - return the position of an audio file.
  • SoundWriteFile - write audio data to an audio file.